![]() ![]() ![]() In A Wonderful LIfe (GameCube) has much nicer and cuter design and details. First of all, the first impression is the low graphics quality. First Had been enjoying A Wonderful Life and waiting to for the new version on the Wii, Tree of Tranquility is a huge disappointment for me. I think everyone benefits from it.Had been enjoying A Wonderful Life and waiting to for the new version on the Wii, Tree of Tranquility is a huge disappointment for me. ![]() This Harvest Moon isn't Bokujo, but it is, fundamentally speaking, because of the experience. "It's all changing, and every game's changed," he explained, speaking from his history of overseeing Harvest Moon's development over the years. The company is responsible for introducing a generation of gamers to not just the series, but the farming simulation genre as a whole, Markay said. Natsume has stuck with Harvest Moon from its inception. "Obviously they're going to feel that way, but why is it not authentic? Because it didn't have the guy who developed the last one?" "There's loyalists and they want to say, ‘Oh, I'm never going to play this because it's not authentic,'" Markay said, acknowledging the divide. After The Lost Valley's mediocre reception, and in light of Story of Seasons' more positive one, it wouldn't be surprising if fans have made their choice. Not everyone will be convinced, of course. It brings back the town, but pares the cast of eligible bachelors and bachelorettes down to just six, in an effort to build the game around quality, not quantity, Markay explained. Harvest Moon: Skytree Village is yet another evolution, as it moves far away from the chibi farmers of Natsume's previous game. Even the original Harvest Moon on Super Nintendo hardly resembles many of the series' 30-plus titles, including spinoffs. Harvest Moon: Animal Parade on Wii threw in a variety of zoo animals to live alongside the cows and chickens. Harvest Moon: A Wonderful Life on GameCube had a stronger focus on narrative and slower pace than its predecessors. Markay pointed out some notable changes: The PlayStation 2's Harvest Moon: Save the Homeland was maligned upon release for removing certain core features, like marriage. Markay reminded us that Harvest Moon has always been different, from entry to entry. "This Harvest Moon isn't Bokujo, but it is, fundamentally" But a cartoony art style and the lack of a central town miffed those expecting, well, another Harvest Moon. Many of these tweaks made farming more efficient and were appreciated by fans. The Lost Valley simplifies the inventory system and allows players to water crops at a much faster pace than previous games. "We had heard things from the past two decades, like, ‘I got tired of going in and out of my rucksack, of the watering can, tilling the land.'" "We wanted to evolve the series," Markay said of Natsume's approach to the 2014 3DS title. The first game in that series, Harvest Moon: The Lost Valley, received criticism from players more familiar with Marvelous' gameplay and aesthetic. Natsume now uses the name for its own internally developed series. Though the company retains the rights to the title, Marvelous has partnered with XSeed games to localize the franchise's games instead. To recap: Natsume localized the Bokujo Monogatari games as Harvest Moon until 2014. But for devotees of the 20-year-old franchise, when longtime publisher Natsume split from original developer Marvelous Interactive to create their own games under the Harvest Moon moniker, it was a major turning point. I don't look at it like, ‘We lost Bokujo.'"Įxplaining how Harvest Moon and Story of Seasons differ can be confusing, especially to someone who has never played the farming games. We've been involved in it for so long, I look at it as Harvest Moon. " has changed ever since I have been working with the series," Markay, Natsume's vice president of operations and a 19-year veteran of the company, said when we met during E3 2016. But where Hashimoto is concerned with consumers potentially mistaking the Story of Seasons series for the newer, Western-produced Harvest Moon games, Markay sees Natsume's take as yet another evolution for the series. Graham Markay of Natsume hasn't played 2015's Story of Seasons either, he told us - although Taka Maekawa, producer of this year's Harvest Moon: Skytree Village on 3DS, enjoys it. "You still love them but, at the same time, if you do play, maybe some people will see the same features." "It's kind of the feeling that you have for an ex-girlfriend," Yoshifumi Hashimoto told Polygon during E3 2016. To the producer of the upcoming Story of Seasons: Trio of Towns (the latest Bokujo Monogatari, formerly known out West as Harvest Moon), playing Natsume's Harvest Moon games would be like hanging out with an ex: It's better not to. ![]()
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